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  • Pre-Release Hype: No Man’s Sky

    2015 - 07.27

    I just want to go on official record as having raised my alert status to super-mega-stoked for this PC/PS4 game which might get released later this year called “No Man’s Sky.” For anyone who hasn’t heard of it, the game is a sandbox/exploration game where you begin on a generic planet and start hunting for resources. Eventually you find a weapon and a ship, which frees you up to either explore more of the planet… or leave and go find another planet to explore. It is an incredibly open concept just at this level, but here’s the kicker: everything in the game is procedurally generated. That loosely means that your computer is “inventing” everything on-screen as you go. It has a broad set of rules regarding what types of air/plants/animals/stuff should appear on a given planet which is situated a given distance from its star, but that’s it. No one has “designed” these worlds–they are the output of a complex mathematical system.

    The information (and the names of all the things you encounter) are cataloged on a central database that all the other players are feeding into, so effectively a whole universe (yes, with multiple galaxies) is being created/populated by the players of this game as they explore it. Hooooo. I mean, there’s an idea that’s never been done before in gaming, at least not on this level. It’s a heady concept and I’m captivated by the idea.  And the scale of it all is preposterous: the creators estimate the universe contains 18 quintillion planets.  That’s 18,000,000,000,000,000,000… and no that’s not a typo.

    At this stage there’s still a lot which is unknown about how the gameplay will flow, but it seems heavily influenced by the game Journey… a sparsely populated but strikingly beautiful landscape that appeals to explorers and open-world fans. That’s me! I eagerly await this one. There’s a lot of great videos including long gameplay ones if you search on youtube but I really like this one for the pure excitement value:

     

     

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