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  • Archive for February, 2012

    Transitions Between Epochs ~ The Novation Impulse 61


    2012 - 02.29

    As of about a week ago, I have an awe-inspiring new arrow in my artistic quiver, and one that I really should have acquired ages ago: a USB keyboard with knobs, drum pads, and sliders. Specifically, the Novation Impulse 61. I’ve had a full-size 88-key digital piano for many years and it was a superb instrument for learning keyboards, and to a limited extent, producing with Reason. The problem was that no matter what I tried, I could never seem to overcome the problem of MIDI latency (ie lag between a keypress and the actual sound). Over 3 or 4 different computer builds and windows installs, there was always some kind of latency. Which was a real bummer, because it meant I could play chords and figure out notes for a melody, but I could never input any rhythmic passage into Reason; be it a drumbeat, a synth line, a bassline, a chord stab, anything.

    At this stage in my musical life, I don’t see myself sitting at a piano and leaning to master it purely with no accompaniment. However, I do have a whole ton of fun making tracks in Propellerheads Reason, and this is definitely a way that I see myself growing more comfortable with the keyboard and maybe even learning a pinch of music theory as well. Having a USB keyboard with no latency is a huge, huge advancement toward that end. Plus, having those assignable buttons, knobs, and sliders to tweak Reason in realtime is über-schweet.I may even call this the beginning of a new epoch in the compositions I make for fun, and by extension, my overall musicianship.

    Going forward, my goals here are to use this thing pretty much as often as I can, and also to try to post more music online with it. Historically, I always seem to obsess too much over having a track be ‘perfect’. This also leads to the tendency to start things but never finish them. There’s literally hundreds and hundreds of Reason tracks on my hard drive that started out real cool but then fizzled, as I couldn’t figure out what direction to take. I want this new epoch to be the end of the ‘beat graveyard’ so to speak. I’m really hoping this keyboard will be an impetus to break me out of the same ways of thinking, to get me more in the habit of following through, and just finishing compositions a whole lot more. This will need to be a change in mindset as well.

    All that said, I intend to start posting a lot more musical “sketches” on here–Reason compositions that aren’t “polished” but can be called “good enough”. I have this mental resistance to the phrase “good enough”… like it’s giving up on how good things could be. But you know what? “Good enough” is a whole lot cooler than “nothing”!! Here’s to turning the page, people!

    Yet more super sweet search terms


    2012 - 02.27

    As written about previously, I enjoy checking the search terms to see what brings people to my site. A few months back google started encrypting their searches for people who are logged in (aka any who uses gmail). This had the highly annoying side effect of giving me a huge number of “encrypted_search_terms” results on my blog dashboard. LAME!! I finally got around to creating a google webmaster account and checked out what people have been searching for. Here’s an awesome and amusing list of why you’d come to Microcosmologist:

    What Would Carl Sagan Do?
    cosmic wonderment
    old tape recorders with dust
    psychedelic pony
    alien obstacles for horses
    desk fan with blue propellor
    Leonardo Da Vinci interstella traveler
    looks like we got a badass over here (w/ MANY variations… my fav is “juicy badass”)
    dropout bear
    deep 360 waves
    planets blowing up
    not cool man
    find cat in junk pile
    the sleep of reason brings forth monsters
    biggest steak in the world
    why stop now remix
    if you have blue eyes what does it mean
    caught in the hustle
    moon butt
    i love dreaming
    just kick it
    types of jamming
    pizza flute
    the eh team
    inspire me
    i’m a shark
    hell of a good dip
    when i get sad i stop being sad and be awesome instead
    surround yourself with people who are going to lift you higher
    all i wanna see is a sky full of lighters

     And so just like last time, you ask for something obscure and I deliver:

     

    Also, my overall #2 top search term: Handlebar Mustache. For serious. Really, guys?!?
          also, with the bonus variations:
    sexy handlebar mustache
    sophisticated facial hair
    moustache fashion
    this mustache had its own mustache
    where did the mustache craze come from?

    Soulive: Let’s cut right to a supa funkay keybode so low.


    2012 - 02.23

    More Soulive from Bear Creek 2011!  Break out your pens and papers kids, and take notes; this is what you call a groovin’ keyboard solo.  Fer serious.

    Note, this video has been configured to start playing at 5:34 when Neal’s solo begins.  Jog back to the beginning if you wanna watch the whole glorious endeavour.

    Nick’s Pizza, NYC


    2012 - 02.21

    Since my business card for MC makes mention of pizza, I felt I should add a few more posts on this topic.  Here we have a nice photo of the pie from Nick’s Pizza in NYC, specifically my standby, Italian Sausage & Pepperoni.

    How was it?  Delish.  The crust, sauce, and toppings were all top rate.  I will say however that there was something odd about the cheese, it almost tasted more like… buffalo mozzarella (at least to me?).  Overall, excellent.  I was looking for brick oven pizza and this totally scratched that itch.  Next time I visit NYC I will probably check out something different (yeah because there’s like 10,000 places that all make amazing pizza in NYC) but if you’ve never tried it, I really don’t think even a harsh pizza critic would feel let down by this.  Buon appetito!

    Step One: Build Epic Space Telescope. Step Two: ??? Step Three: PROFIT!


    2012 - 02.17

    There’s been a lot of talk lately about the budget cuts facing NASA, and indeed they are deep, and correspondingly tragic. I’m sure the space crowd around here is already well versed, so we’ll skip the rehash.

    But I do want to remind us all that there are ultra-sweet projects nearing fruition: budget cuts can’t stop Curiousity, which is well on its way to the red planet. The biggest, baddest rover that ever was! That thing is going to get new high scores, starting in August.

    And, despite gobbling up all the money that could have been used for myriad enticing small projects, the James Webb Space Telescope will be built and launched. One could make a very strong case that this was the wrong decision, in light of the opportunity costs in scrapped missions the Webb consumed, but I say hey, what recent space project has done more to raise public interest in astronomy than Hubble? I mean, I’d put Hubble at #2 behind the Apollo missions in terms of ability to get people fired up and fascinated with the sky. Having a brand new, next generation eye up in space is going to create better images than ever before. Pretty pictures are important, to capture the imaginations of new generations.

    In the end, it is sad that our national priorities are what they are–jeez, on MANY levels! As the SETI infographic highlighted, there is a massive disconnect between planning for an inevitable future (ie space exploration/research) versus how our money/resources get burned away at the altar of short-term profit (war profiteerism/exploitation of natural resources with disregard to the planet/etc)

    Out of everything I’ve done on this website, that infographic brought way more people through the door than everything else combined. Even almost a year later there is a steady trickle of visitors every single day who come here to look at that. What does that say? I’d venture it says there’s a large group of people out there who agree that our destiny, as an evolving lifeform, lies beyond the shore of the cosmic ocean, here on Earth. And by extension, it means that our survival depends on knowing the Universe. How well can we explore it, exploit its treasures and avoid its dangers? The answer to our ultimate fate lies in how much effort we are willing to devote into these things.

    What would it take to shift our societal priorities away from petty conflicts and toward the next horizon? There’s no way of saying. But Curiosity and James Webb are two powerful steps toward raising public awareness that hey, there is this giant thing called the Cosmos; it’s all around us and inconcievably more vast, richer, and filled with more splendor than Earth alone could ever hold. Seriously. We should go check that out. We should be part of that. To the people already abundantly aware of it, it’s easy to feel like maaaan, why aren’t we doing this already? Why did we cancel Apollo? Why haven’t we set foot on Mars yet? Why does our brain power go to work on Wall Street, instead of at JPL? Don’t they understand that we have places to GO?

    I definitely feel that myself. But I also remind myself that it’s still less than one century since the theory of “island universes” became an accepted idea. It takes time to build concensus. It took eons for life to evolve from the sea to the land, and it will take perhaps a long time for humankind’s larger consciousness to grasp what the revelations of the last century in astronomy actually means for us all. I have to admit, I feel it does say something dark and disturbing about our society that we should develop fusion bombs well before fusion powerplants. But I keep hope that as James Webb lifts the veil from the great cosmic metropolis stretching to infinity in all directions, and as Curiousity digs to find martian secrets in our veritable backyard, it will open more eyes.

    Open more eyes to the unavoidable truth that the Universe is beyond our vocabulary for Ancient, Boundless, and Beautiful. It has existed for longer than the word Epochs can articulate and it will continue unaffected when we are gone. An extension of our word for “nature,” the cosmos is equally stuffed to the brim with magnificence as it is with impartiality toward the folly of its minor tenants. The sooner we awaken to our own frailty and societally grok the rarity, the sacredness of life, the better our chances to gain that lucky opportunity to be part of this cosmos, to savor it and chronicle it.

    To me, that’s the truth that Webb will awaken in more people. Curiosity is the other prong; doing. Being able to know what’s out there and prepare to go ourselves. That’s the part where the “homo” genus get to, you know, not become extict someday. But in order to get there, we need to prioritize it. We need the vision to see. Fortunately we’re going to get the most powerful set of eyeglasses yet, launching around 2018………

    Games I Like: Deus Ex Human Revolution


    2012 - 02.15

    Okay, I wrote this like last September but never posted it for some reason.  So it’s behind the times, but I decided to post it anyway because my good man mister nine tenths shavin powda is playing through it.  Still relevant!

    Man it’s been like… FOREVER since the first one came out. “In the year two-thousaaaaand!”

    I’m not going to get like, super deep into this game because as mainstream as it is, someone else has already said it, and probably said it way better than I could.

    But let’s talk about what makes this cool: choices! An excellent example of the kind of options this game offers the player is when you need to examine some evidence being held within the Police Station. Being a former cop yourself, you may walk through the front door and use your conversational skills to persuade them to simply let you through. I tried this, but since I hadn’t purchased the SexyTalker upgrade, I totally got shot down. Okay, plan B? You could go down into the sewers and find a secret back-door entrance that will require some hacking skills to get open–I actually discovered that route later in the game. Or plan C, the route I took, navigate a series of alleyways, find the right fire escape, climb to the roof, and sneak in through an air duct!  Gordon Freeman style in the airducts bitches!  When will computer bad guys realize how easy it is to sneak inside ANYTHING just by climbing through the ventilation system?!

    As I alluded to earlier, if you want certain avenues to be open to you, that means you need to develop the corresponding abilities. As the game went on, I pumped up my hacking ability, which was definitely the right move; tons of hidden ammo caches can be found by hacking into storage units, and alternate paths open up, allowing you to circumvent guards that otherwise would have required a firefight.

    Another super cool benefit of hacking is the ability to shut down security cameras, and turn the automated turret/robot defense against your enemies. SWEET. There was one level, set in a shipping port, where I actually avoided almost all shooting, and just snuck from storage shed to storage shed, until I found the one with the high-level security terminal. The sounds of robotic defenses opening fire on the surprised guards was so worth the effort. I laughed an evil hoo hoo haa haaaa while watching it all happen over the security camera feed!

    As with the original Deus Ex, you also get the power to choose your own ending. While the conspiracy theories aren’t QUITE as thick, you DO get to effectively decide the fate of the world. The actual ending itself is one of four versions of stock footage set to a dramatic score and a nicely-done voiceover. It works very well! Human Revolution had one of the more memorable video game endings that I’ve seen in a while.

    Last thing I’ll note is that the musical score is top notch. The first one had a decent score, but I think they clearly surpassed it here. In fact, I’d say this game, at least for me, surpassed the original in a lot of ways. It’s a page-turner, plot-wise, and it was just… FUN! Except for the boss battles. Those sucked.


    There’s a beer called Kosmos? Then drink we shall.


    2012 - 02.12

    No further explanation required:

    Space Is The Place: The Carina Nebula


    2012 - 02.08

    Today in totally mindblowing space images, NGC 3372, aka the Carina Nebula, as captured by the Very Large Telescope in Chile.  Click to see the awe-inspiring 4000 x 2727 version; although the interwebs are abuzz with this image, I had a hard time finding huge-size versions, which was part of my motivation to post it here.  Also, if you wanna go whole-hog, check out the 13092 x 8926 version on ESO’s website.  WOW.  If you like the picture, do read the wikipedia article, as there are several neat facts about the nebula.  Foremost of which is that although the southern-hemisphere-only Carina is not as well known as its northern cousin, M42 (the Orion Nebula), it’s actually bigger and brighter.  For observers in the Andromeda Galaxy, this baby would be one of the standout features of the mysterious, nearby Milky Way.  And what a stunner she is:

    Site Update: Sitemap, now with 100% more pirate treasure maps


    2012 - 02.05

    There’s been an option on here to click sitemap for a while now, providing a list of all tags used on the blog. That in itself is quite handy, but now I’ve also updated it with a neat pirate treasure map that has links to all the major sections of the site, along with a large helping of other minor minutia. Check it out!

    Camera Lust: the Pentax K-01 and the Fuji X-Pro1


    2012 - 02.04

    Pentax is blowing up the interwebs this week with news of their newest sweet photo machine, the K-01. New sweet photo machines are a dime-a-dozen, but what makes this one interesting is that it’s the first mirrorless interchangable lens camera (we’re going to stick with the acronym MILC here) that actually shares a lens mount with their normal SLRs, meaning you can attach any of your existing K-mount lenses right on to this baby. Now that’s progress! No need to repurchase thousands of dollars in precious glass to be totally outfitted.

    You’ll also notice it’s offered with a shockingly thin (read: skimpy?) 40 f/2.8 prime. That’s an odd novelty, but with glass that tiny, does it actually take decent images? Anyway, I don’t care much about that, back to the body–It’s cool to finally see someone make a mirrorless camera that doesn’t demand a whole new army of lenses. It’s about time!

    And still no MILC from Canon… I’m waiting fellas!

    Runner up for interesting new camera in the mirrorless world would be that Fujifilm X-Pro1. It’s predecessor, the X100, was featured on here a while back and remains on the short list of extreeeemely lust-worthy photo gear that I would totally buy if it were only a little more affordable. The X-Pro1 would probably get a whole post devoted solely to it as well, if it weren’t even further into the netherworld of unaffordability. At $1700 for the BODY ONLY, I wonder how many units of this thing Fuji is going to be pushing. For that price, you could get a rock solid Canon or Nikon DSLR AND a lot of great glass too. Unfortunate. But it does have enough unique features that I want to blab about it for a minute. Let’s start with some choice blurbs from the official press release:

    blurb #1:
    The new color filter array paves the way for an ideal sensor that does not need an optical low-pass filter. While the optical low-pass filter is indispensable for the reduction of moiré and false color generated by conventional sensors, it also degrades resolution. Fujifilm has developed a new color filter array that is inspired by the random arrangement of fine film grain, removing the need for an optical low-pass filter to solve moiré and false color issues. In the array, RGB pixels are arranged in 6×6 pixel sets with high aperiodicity (randomness). Increasing the degree of randomness eliminates the fundamental cause of moiré and false colors – a problem that occurs in conventional arrays when shooting stripes and other repeating patterns. The presence of an R, G and B pixel in every vertical and horizontal pixel series minimizes the generation of false colors and delivers higher color reproduction.
     
    blurb #2:
    Extending Fujifilm’s photo film legacy
    In film cameras, capturing multiple exposures is the unique photographic technique of superimposing one image on another by double exposing a single frame of film. Through advanced digital processing the X-Pro1 can simulate this technique by simply selecting the Multiple Exposure mode and taking the first shot. By viewing the image via the Hybrid Multi Viewfinder or on the LCD screen, you can see how the finished multiple exposure will look and then precisely frame the second shot.  
     
    Further enhancements have been made to the Film Simulation modes with the new Professional Color Negative Film Modes (Pro Neg. Std and Pro Neg. Hi) designed for X-Pro1 users working in the studio. The X-Pro1 also offers Film Simulation bracketing, along with AE, Dynamic and ISO bracketing; plus the ability to capture the colors and tonal qualities of popular FUJIFILM emulsions through the vibrant colors of Velvia, the softer skin tones of ASTIA and the natural look of PROVIA.

    That multiple exposure thing is pretty rad. Every camera should have that, using preview on the LCD. That’s science. The coolest thing about this camera is definitely the color filter array though. Okay kids, put on your nerd caps, cuz shiz is about to get hardcore up in here:

    Every digital camera uses an image sensor to collect the photons (light) that make up the picture. Since the sensor itself cannot discriminate colors, filters are used to split the light into RGB (red, blue, & green) components. By combining RGB in different combinations, you can then spell out any color imaginable. Old school photographic color film accomplished the same idea by having (at least) 3 seperate layers of silver halide salts which were dyed differently. Since film was a chemical/analog process, those salt crystals weren’t arranged in any sort of perfectly aligned matrix, they were just scattered all over, however they happened to fall. The characteristics of any given film (contrast, sensitivity, resolution) were determined by the crystal sizes and the amounts of the silver halide for each different color layer. Fancier films had up to 12 different layers used to reproduce colors! So it wasn’t just RGB, it was a whole lot of different colors being combined, and each “pixel” in the film was of variable size.  Click the image of those Kodak T-grain silver halide crystals to see more Scanning Electron Microscope (SEM) images of different films.

    To obtain digital color images, almost all sensors use the standard 2×2 “bayer” color filter, named after a clever Kodak engineer who came up with the scheme during the 70s. (If you’re wondering, Bryce Bayer chose to use an extra green pixel to emulate the human eye’s sensitivity to green light, which is kinda neat!) So nearly every digital camera uses this method of light collection, and even those rare cameras which deviate from the standard color filter configuration still have some kind of repeating, contant pattern. Although it’s not completely clear from the Fuji PR-speak, if their color filters really are randomized across the whole sensor area, woah, that is a major difference in the way light is gathered… and a pretty ingenius mimicry of analog. As a giant in the tradition of film and therefore owner of masterful knowledge upon the characteristics of it, seeing Fuji bring the lessons learned over decades of experience in color reproduction using silver halide emulsions to bear in the new digital era is… way cool. If anyone can do it, it’s them (or Kodak?).

    The story of the transition between the analog epoch and the digital epoch is a tale chock full of “back to the future”-isms. In the sense that as digital technology gets better and better, the goal seems to be emulating the way analog things used to be. We see this is audio mastering (see TRacks-tube/tape emulation mastering software), audio reproduction (vacuum tube pre-amp stereos, and progressively higher sample rates to recreate a more ‘analog’ waveform), musical instruments (amps and effects pedals that strive to recreate the analog ‘warmth’, synthesizers that model their vintage predecessors), and even video games with roms and emulators built to resurrect the early days of gaming. To me, it makes perfect sense that photography, when the technology gets good enough, will undergo this same trend of digital modeling to recreate an analog era gone by.

    Right along those lines, Fuji’s film simulation modes are an ultra-sweet concept that I have seriously been wishing someone would do for many years now. I wonder how those work, exactly… searching for information doesn’t turn up any explanation; I’d be willing to bet that the only difference between the three film simulation modes are simple tweaks to contrast and saturation. The example images shown on this excellent webpage would seem to support that theory. Although it’s complex to compare film ‘resolution’ to an equivalent digital resolution, analog film has somewhere between 15-25 megapixels of ‘resolution’ depending on who you ask. My 18MP Canon t3i starts to inch into this territory. As sensor design pushes even further into the higher megapixels, it’d be really cool to see the characteristics of old school film emulsions replicated not just at the post-processing (software) stage, but at the light-acquisition (sensor/color-filter) stage. Software enhancements are never going to beat photoshop at its own game… but hardware that captures color in a new way? That would be an innovation.

    What would it take to truly create an honest digital carbon-copy of film emulsion? You’d need a variable color filter and as many megapixels as you could throw at it. As in, a color filter where you could actively switch which pixels recieve which color, and do it on the fly. We’d be aiming to mimic the salt crystals as you see in the SEM image, with variable sizes and variable locations for each individual exposure. You’d have some kind of randomization that would rearrange the configuration every time a new photo is taken, within a given set of parameters for each different film emulsion. To really nail it, you’d also want to not just use RGB in your color filter, but a larger variety of color shades to mimic the dyes from many-layered emulsions.

    I lazily mocked up the idea here with a grid over an SEM image of Kodak Portra 160VC  Professional portrait negative film. Average grain size: 1μm.  I only colored in some film grains because it would take forever to do the whole thing and I got tired of clicking.  I did RGB and CYM(K) with a lot of K, I guess.  But you could use many combinations of colors in your color filter, both echoing classic film emulsions, or even getting creative with more funky configurations.

    That kind of light capturing would offer something you could never do in photoshop, due to the fact that it would change the way the actual sensor is classifying colors of photons which make an image *as they come in*. I have no idea how one could create a variable or “active” color-filter, but man, if you could do that, it would open up incredible possibilities in the way light is captured. Think ultraviolet and infrared too. It’s all conjecture, but I find this stuff awesome to daydream about.

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